AmethystMC.gg
Minecraft Server Project

A new shard of
Minecraft.

AmethystMC.gg is a Minecraft server built around movement, competitive duels, and maps made by the community.

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Until Early Access · January 1, 2027

About

What is AmethystMC.gg?

AmethystMC.gg is a Minecraft: Java Edition server project focused on skill-based gameplay. Whether you're chasing a faster time or a cleaner win, it's built for players who like to improve.

The server is currently in development. We're starting with a small set of gamemodes and polishing them before adding anything else.

Follow the roadmap below to see what's coming and when.

Java EditionVersions 26.3 and over
3 launch gamemodesMovement, Duels & Map Maker
Early AccessBegins January 1, 2027
Gamemodes

Pick how you play.

Three core gamemodes, plus more for Early Access+ players. Tap any mode to read about it.

Core gamemodes

Early Access
MovementSpeed-building courses

Movement is Amethyst's flagship mode: timed courses where you build and bridge your way to the finish as fast as you can. Courses are sorted into categories like Techniques, Obstacle and Bedwars, so there's always something to practice. Every run is timed to the tick, your personal bests are saved, and you can watch your replays to see exactly where you lost time. Turn on practice blocks to drill a tricky section, then shave it down until it's clean.

  • Reset runRestart instantly, right from your hotbar
  • Practice blocksDrill one section without redoing the whole course
  • Island switcherHop between islands of the same course
  • ReplaysWatch your runs back to see where you lost time
  • Personal bestsEvery course saves your best time, with optional PB fireworks
  • Blocks and tool shopSpend coins on new building blocks and tools
  • Hotbar layoutPut every item where you want it
Duels1v1, best of three

Duels is head-to-head PvP, decided over a best of three. Pick your kit and queue up: Sword for classic fights, or Mace for high-flying battles with wind charges, ender pearls and totems. Want to warm up first? Jump into a bot duel and practice your combos before taking on real players. Every round is a fresh start, so one bad fight doesn't decide the match.

  • Best of threeWin two rounds to take the match
  • Sword kitClassic diamond sword fights
  • Mace kitNetherite, two maces, wind charges, pearls, golden apples, a shield and totems
  • Bot duelsWarm up against a bot before queuing for real
  • Live heartsSee your opponent's health above their head
  • Duel scoreboardRound, ping, health and match time at a glance
Map MakerBuild, publish, compete

Map Maker hands you a blank plot and lets you build your own course. Choose a type (Parkour, Movement, Sequences or Memory), place a start and a finish, and beat your own map before you can publish it. Once it's live, anyone can play it, and every map gets its own top 10 leaderboard. Higher ranks get more map slots, so you can keep a whole collection going.

  • Four map typesParkour, Movement, Sequences and Memory
  • CheckpointsIron plates save your progress when you fall
  • Finish plateA gold plate marks the end of the map
  • Set startPick exactly where runs begin
  • Test before publishingYou have to beat your own map before anyone can play it
  • Player hotbarChoose the items and blocks players get on logic maps
  • Reset and hotbar layoutRestart any time and arrange your items
  • Top 10Every published map has its own leaderboard

Additional gamemodes

Early Access+
ClutchingSave yourself from the fall

Clutching is all about saving yourself at the last second. You'll get knocked off edges and dropped from heights, and it's on you to land it, whether that's a water bucket, a well-timed block, or something smarter. It's built to train the reactions that win real fights and runs. Details are still being worked out, so expect this one to grow during Early Access.

ReactionsPractice
BridgingCross the gap, fast and clean

Bridging is pure building speed. Get from one side to the other as fast and as cleanly as you can, then do it again until the technique is second nature. Every run is timed, so you can measure real progress instead of guessing. Like Clutching, it's still being shaped, so the exact setup may change before it's ready.

SpeedTechnique
Logic/PuzzlesThink first, then move

Logic/Puzzles trades raw speed for problem solving. In Sequences, you step on numbered targets in the right order, and one wrong step sends you back to the start. In Memory, the path is shown until you move, then it vanishes and you have to remember it. Every puzzle has its own leaderboard, and there's a daily word game called Blockle for when you just want a quick brain warm-up.

  • SequencesStep on numbered targets in order; a wrong step sends you back to #1
  • Hidden bridgesSome targets make new blocks appear when you hit them
  • MemoryThe path vanishes the moment you move
  • LeaderboardsEvery puzzle ranks the top 10 times
  • BlockleA daily 5-letter Minecraft word, with streaks and a daily board
Updates

What's new

The latest from the Amethyst team.

Name Reveal!November 26, 2026

We're AmethystMC.gg!

Our name is official! After months of building, we're finally ready to show you what we've been working on.

AmethystMC.gg is a Minecraft server built around movement, duels, and community-made maps. Early Access opens January 1st, 2027 with three core gamemodes:

  • Movement: Fast parkour courses, practice tools, and personal bests to chase.
  • Duels: Competitive fights with Sword and Mace kits, best of three.
  • Map Maker: Build your own maps, publish them, and compete for the top 10.

Clutching, Bridging, and Logic/Puzzles are coming with Early Access+.

Purchase a tier of Early Access to join at amethystmc.gg! See you on January 1st.

Roadmap

The road ahead

Key milestones for Amethyst. Dates marked tentative aren't confirmed yet.

Jan 1, 2027Upcoming

Early Access begins

The first players get in.

Jul 4, 2027Upcoming

Official release

Amethyst officially releases.

Jan 1, 2028Tentative

First Amethyst competition

A potential first competition. Not confirmed yet.

Store

Support Amethyst

Get in early with Early Access or Early Access+, or pick a rank. Ranks can be bought one-time or monthly.

Early Access

Early Access Pass

  • Includes the Citrine rank for less: $3 instead of $5.
  • 1 hour of playtime per day until your month runs out.
  • Want more time? Buy Early Access again for another month of playtime.
  • Anyone who buys Early Access before January 1st will receive their first month of Early Access on January 1st.
  • Includes the core gamemodes: Movement, Duels and Map Maker.
$3 One month of Early Access playtime Price shown as provided.
Early Access+

Early Access+ Pass

  • Includes the Jade rank for less: $7.50 instead of $10.
  • Everything in the Early Access Pass.
  • Unlocks the additional gamemodes: Clutching, Bridging and Logic/Puzzles.
$7.50 Early Access with every gamemode Price shown as provided.

Ranks

Lowest → highest
Rank 1

Citrine

One-time$5
Monthly$2.50/month
  • 1.25x coins
  • 5 maps per Map Maker category
  • Lobby flight with /fly
  • Citrine tag in chat and tab
Rank 2

Jade

One-time$10
Monthly$5/month
  • 1.5x coins
  • 7 maps per Map Maker category
  • Lobby flight with /fly
  • Earlier access to new courses and puzzles
Rank 3

Opal

One-time$15
Monthly$7.50/month
  • 1.75x coins
  • 9 maps per Map Maker category
  • Lobby flight with /fly
  • Earlier access to new courses and puzzles
Rank 4

Sapphire

One-time$20
Monthly$10/month
  • 2x coins
  • 11 maps per Map Maker category
  • Lobby flight with /fly
  • Earlier access to new courses and puzzles
Rank 5 · Highest

Amethyst

One-time$30
Monthly$15/month
  • 2.5x coins
  • 13 maps per Map Maker category
  • Lobby flight with /fly
  • First access to new courses and puzzles
  • Join and leave messages

Every rank is cosmetic or convenience only: nothing you buy helps you win. Prices shown as provided. Checkout isn't open yet.

Rules

Keep it fun for everyone

Tap a rule to see what's not okay and how long the punishment is. Each repeat offense moves you to the next step.

Mutes For chat offenses

Racism1st offense: 7 days

Don't: Use slurs, jokes, or insults about someone's race or ethnicity.

Okay: Talking about cultures and backgrounds respectfully.

  1. 1st7 days
  2. 2nd14 days
  3. 3rd30 days
  4. 4thPermanent
Threats1st offense: 7 days

Don't: Threaten to hurt someone or leak confidential information, even if it's a joke.

Okay: Friendly banter, such as “ima beat you in this”.

  1. 1st7 days
  2. 2nd14 days
  3. 3rd30 days
  4. 4thPermanent
Homophobia1st offense: 3 days

Don't: Use slurs, jokes, or insults about one's sexuality, or use “gay” as an insult.

Okay: Respecting one's sexualities, and talking about LGBTQ+ topics respectfully.

  1. 1st3 days
  2. 2nd7 days
  3. 3rd30 days
  4. 4thPermanent
Hate speech1st offense: 7 days

Don't: Attack people for their religion, nationality, or any part of who they are.

Okay: Respectful conversations, even when you disagree.

  1. 1st7 days
  2. 2nd14 days
  3. 3rd30 days
  4. 4thPermanent
Transphobia1st offense: 3 days

Don't: Misgender people on purpose or mock anyone's gender identity.

Okay: Asking someone's pronouns if unsure and using them respectfully.

  1. 1st3 days
  2. 2nd7 days
  3. 3rd30 days
  4. 4thPermanent
Ableism1st offense: 1 day

Don't: Use disabilities as insults, like the r-word.

Okay: Talking about disabilities respectfully.

  1. 1st1 day
  2. 2nd7 days
  3. 3rd30 days
  4. 4thPermanent
Harassment1st offense: 1 day

Don't: Repeatedly target, insult, or follow one player, especially after they ask you to stop.

Okay: Friendly back and forths that both sides are cool with.

  1. 1st1 day
  2. 2nd3 days
  3. 3rd7 days
  4. 4thPermanent
Sexual/Graphic Topics1st offense: 1 day

Don't: Send sexual, gory, or graphic messages and descriptions.

Okay: Keeping chat appropriate for all.

  1. 1st1 day
  2. 2nd3 days
  3. 3rd7 days
  4. 4th30 days
Spamming1st offense: Warning

Don't: Send the same message over and over, flood chat, or spam characters.

Okay: Resending once if your message got buried.

  1. 1stWarning
  2. 2nd12 hours
  3. 3rd3 days
  4. 4th7 days
Advertising1st offense: Warning

Don't: Post other server IP addresses or Discord invites/links for your own benefit.

Okay: Sharing amethystmc.gg's personal socials and sending server addresses in /msgs only.

  1. 1stWarning
  2. 2nd1 hour
  3. 3rd1 day
  4. 4th3 days
Excessive caps1st offense: Warning

Don't: Type consecutive whole messages in capital letters.

Okay: Keep caps for short words, like “LOL” and “GG”.

  1. 1stWarning
  2. 2nd10 minutes
  3. 3rd30 minutes
  4. 4th1 hour

Bans For serious offenses

Cheating1st offense: Permanent

Don't: Use hacked clients/mods that give an unfair advantage, such as NoJumpDelay, reach, and autoclickers.

Okay: Mods that don't give any unfair advantages.

  1. 1stPermanent
  2. 2nd–
  3. 3rd–
  4. 4th–
Ban evasion1st offense: Permanent

Don't: Join on another account while you're banned.

Okay: Appealing your ban after one year.

  1. 1stPermanent
  2. 2nd–
  3. 3rd–
  4. 4th–
Doxxing1st offense: Permanent

Don't: Share anyone's real name, address, or other personal information.

  1. 1stPermanent
  2. 2nd–
  3. 3rd–
  4. 4th–
Exploiting1st offense: 14 days

Don't: Abuse glitches or bugs to skip parts of maps or get an unfair advantage.

Okay: Reporting faults to staff members.

  1. 1st14 days
  2. 2nd30 days
  3. 3rd90 days
  4. 4thPermanent
Threats1st offense: 14 days

Don't: Say any serious threats such as terrorism, death-wishing, swatting, or DDoS attacks.

  1. 1st14 days
  2. 2nd30 days
  3. 3rd90 days
  4. 4thPermanent
Severe harassment1st offense: 7 days

Don't: Start hate campaigns, harass someone across different places, or keep it up after a mute.

  1. 1st7 days
  2. 2nd30 days
  3. 3rd90 days
  4. 4thPermanent
Hate speech1st offense: 7 days

Don't: Repeat hate speech, including hateful builds, skins, or names.

  1. 1st7 days
  2. 2nd30 days
  3. 3rd90 days
  4. 4thPermanent
Account sharing1st offense: 30 days

Don't: Let somebody play on your account, or use someone else's account.

Okay: Playing on your own accounts.

  1. 1st30 days
  2. 2nd90 days
  3. 3rdPermanent
  4. 4th–
Griefing1st offense: 30 days

Don't: Wreck or mess with other people's maps and builds.

  1. 1st30 days
  2. 2nd90 days
  3. 3rdPermanent
  4. 4th–
Repeated rule violations1st offense: 30 days

Don't: Rack up punishments over and over, even small ones.

  1. 1st30 days
  2. 2nd90 days
  3. 3rdPermanent
  4. 4th–
  • Warnings expire after 3 months.
  • Permanent mutes can be appealed after 6 months.
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